Blender Shortcuts

Blender keyboard shortcuts.

Modeling and viewport shortcuts that keep your hands on the keyboard. Mac, Windows and Linux.

Transform
Grab / moveGGG
RotateRRR
ScaleSSS
Constrain to X axisXXX
Constrain to Y axisYYY
Constrain to Z axisZZZ
Confirm transformEnterEnter
Cancel transformEscEscEsc
Selection
Select allAAA
Deselect all+AAlt+AAlt+A
Box selectBBB
Circle selectCCC
Select linked (hover)LLL
Select linked+LCtrl+LCtrl+L
Invert selection+ICtrl+ICtrl+I
Viewport navigation
Front viewNum 1Num 1Num 1
Side (right) viewNum 3Num 3Num 3
Top viewNum 7Num 7Num 7
Camera viewNum 0Num 0Num 0
Zoom to selectedNum .Num .Num .
Toggle perspective / orthoNum 5Num 5Num 5
Frame allHomeHomeHome
Modes & editing
Toggle Edit modeTabTabTab
ExtrudeEEE
Inset facesIII
Bevel+BCtrl+BCtrl+B
Loop cut+RCtrl+RCtrl+R
MergeMMM
Make edge / face (fill)FFF
Add & object
Add menu+AShift+AShift+A
Duplicate+DShift+DShift+D
DeleteXXX
Apply transform+ACtrl+ACtrl+A
Parent to object+PCtrl+PCtrl+P
Join objects+JCtrl+JCtrl+J
Hide selectedHHH
Common
Search menuF3F3F3
Save+SCtrl+SCtrl+S
Undo+ZCtrl+ZCtrl+Z
Redo++ZCtrl+Shift+ZCtrl+Shift+Z
Render imageF12F12F12
Toggle quad view++QCtrl+Alt+QCtrl+Alt+Q
Blender runs natively on macOS, Windows and Linux. The Windows and Linux columns are identical; on Mac, ⌘ replaces Ctrl in key combinations. Numpad views (Num 1/3/7/0) can also be emulated from the number row via Preferences → Input → Emulate Numpad.

Learn G, R, S first

Blender's core is three single-letter transform keys, and they're identical on Mac, Windows and Linux: G to grab (move), R to rotate and S to scale. Press one, then tap X, Y or Z to lock the transform to an axis, move the mouse, and click or press Enter to confirm — or Esc to cancel. Because you transform objects and geometry constantly, getting these into muscle memory is the single biggest speed-up available.

Viewport and selection

Navigation lives on the numpad: Num 1 front, Num 3 side, Num 7 top, Num 0 camera, and Num 5 flips between perspective and orthographic. Num . zooms to the selection and Home frames everything. For selecting, A selects all, Alt + A deselects all, B starts a box select, C a circle select and L grabs whatever you hover over. Laptop without a numpad? Turn on Emulate Numpad in Preferences.

Modeling and object ops

In Edit mode (Tab) the workhorses are E extrude, I inset, ⌘/Ctrl + B bevel and ⌘/Ctrl + R loop cut, with M to merge and F to fill an edge or face. In Object mode, Shift + A opens the Add menu, Shift + D duplicates, X deletes and ⌘/Ctrl + A applies transforms. When you switch back to raster editing, the Photoshop and Premiere Pro cheatsheets cover the rest of your pipeline.

FAQ

Do Blender keyboard shortcuts work the same on Mac?
Most Blender shortcuts are single letters — G, R, S — and are identical on Mac, Windows and Linux. Where Windows and Linux use Ctrl, Mac uses the Command (⌘) key, so Save is ⌘ + S instead of Ctrl + S.
How do I move, rotate and scale in Blender?
Press G to grab (move), R to rotate and S to scale. Then press X, Y or Z to constrain to an axis and click or press Enter to confirm the transform.

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